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Daniel Gerhardt
Projects
Resume
About
Daniel Gerhardt
Projects
Resume
About
Projects
Resume
About
Breakpoint - DX12 PBMPM and Mesh Shading

Breakpoint - DX12 PBMPM and Mesh Shading

Voxel Destroyer

Voxel Destroyer

CUDA Path Tracer

CUDA Path Tracer

Vulkan Grass Renderer

Vulkan Grass Renderer

WebGPU Renderer

WebGPU Renderer

Physcially Based Renderer

Physcially Based Renderer

Half-Edge Mesh Editor

Half-Edge Mesh Editor

C++/GLSL Monte Carlo Path Tracer

C++/GLSL Monte Carlo Path Tracer

Specter

Specter

CUDA Flocking

CUDA Flocking

Mini Minecraft

Mini Minecraft

OpenGL Shader Demo

OpenGL Shader Demo

CPU Rasterizer

CPU Rasterizer

Behavior Editor

Behavior Editor

Particle Editor

Particle Editor

FK/IK Skinning Editor

FK/IK Skinning Editor

Curve Editor

Curve Editor

Music Recommendation Tool

Music Recommendation Tool